Sketch of Goblin-Master. Pencil, Micron pen, and Prismacolor.
I threw some quick value and detail into this nasty fellow from Part 1 http://tomsarmo.blogspot.com/2013/09/illustration-process-character.html
It will seem like I got sidetracked, but finishing sketches--even roughly like this one--is part of the process I value very much, partly because it's good practice, and it also expands my mind a bit.
By thinking about light and shadow, and getting more detailed with the design of the clothing, I get to know my character even better. In this case my sense is that this guy's too long-leggedy for my original concept, but I'm going to remain flexible in my head, proceed, and see what happens.
Also, goofing around with the sketches is total relaxation. I dislike being my own task master all the time, so by carving out a half hour to play a bit in the sketch book I'm able to draw for no real purpose other than enjoyment. That's important.
And the mouse is next. I'm fairly certain about that.